Yewan Felling

Yewan Felling is a tribute made by PoisonedPoetry. Please do not use her without permission.

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Name: Yewan Felling

District: 7

Gender: Female

Age: 18

Personality: Seldom serious, Yewan is a happy-go-lucky ball of havoc. Her optimism knows no bounds and her determination can be undermined by no one. She’s playful to everyone around her to an exhausting extent. Indeed she’s almost theatrical when it comes to how she interacts with the world. At times she can get as giddy as a child, yet underneath her eccentric exterior is a surprising analytical prowess. She's socially smart when it comes to other people and herself: It’s just a case where she hides this side behind a screen of indifference.

In spite of this, she is prone to bouts of boredom. Impatient and restless, Yewan needs to be active at all times. This often means her impulses take the reins for her actions. Combine her erratic behaviour with her mischievous nature and you get a wildly unpredictable force. Her spontaneity is a terror if she holds a grudge against you, as her pettiness can lead to her targeting you multiple times. She also holds no remorse in enacting her grudges since the final results satisfy her sense of vengeance. At the end of the day she just wants to experience the childhood that was stolen from her, hence why she often appears childish to the average person.

Height: 5’10

Weight: 125 Ibs (Healthy)

Appearance: With pale platinum blonde hair matching her pale skin, Yewan is a ghostly apparition. Her hairstyle is half buzzed with a voluminous side fringe that reaches her ear lobe. Her narrow hazel eyes encompass an aura of wicked mischief. Yewan’s facial expression is usually one of sheer boredom, although a small smirk can appear if she is plotting something. Her tall and toned figure is nothing to scoff about.

Dominant hand: Right-handed

Weapon(s): Axe, warhammer

Strengths: Yewan is surprisingly observant when it comes to her environment and other people. This allows her to pinpoint possibilities for creating anarchy amongst other tributes. Another trait that benefits her chaos is her stealth: With how sneaky she is, she can escape from drama zones without being noticed or even suspected, provided that no one else knows how often she acts out. She also has a great amount of physical strength due to her experience with using axes and hauling logs.

Weaknesses: As an impulsive individual, Yewan seldom sticks with her plans for a long time. Even if she masterminded an efficient way to kill, she’d probably dismiss it for no reason. As well as this, she has a lack of survival skills outside of boiling water, as she has never found a need to use them. In spite of how sprightly she seems, she has surprisingly low stamina.

Fear(s): Large wild animals, being abandoned, slimy things, mushrooms

Reaction to Fears:

Large wild animals: When it comes to large animals, Yewan will be very intimidated. If she were to encounter one, she’ll immediately try to hide and hold her breath, potentially hyperventilating if she can’t calm down quick enough. With a queasy stomach, she may end up feeling more lethargic. Should the animal discover her, she will grow agitated and let her fight-or-flight response guide her. Usually she will start by fighting and only resort to fleeing if it no longer appears feasible.

This fear stems from a timber wolf attack that she witnessed a few years ago.

Being abandoned: For this fear to affect Yewan, the ditcher should be at bare minimum a close acquaintance. Should she be abandoned by her allies or a close friend, Yewan will feel a pit of emptiness inside her, with said pit later being filled by lots of tears. Afterwards, she'd hyperventilate and feel faint. In order to avoid this fear, Yewan breaks away from distant friends so that she feels like she has a choice in her relationships. It also means she doesn't have to blame those friends for the friendship breaking down.

This fear stems from Yewan being left to fend for herself due to her parents ignoring her for most of her life.

Slimy things: The mere thought or sight of slimy textures makes her cringe and shiver on the spot. If she were to feel it, she’d turn pale and feel nauseous to the point of throwing up. There are no exceptions to this fear: Anything slimy is a no-go.

This fear stems from Yewan finding the texture of slime horrible. Accidentally brushing her fingers against tree sap doesn't help either.

Mushrooms: It doesn't matter whether it's an edible or inedible mushroom, she hates them all equally. However, her reaction is fairly tame: If she sees a mushroom, she will cover her mouth and nose before turning around and nope away from the mushrooms. If she somehow finds herself surrounded by mushrooms, she'll just run away as quickly as possible.

This fear stems from a rumour Yewan heard within her workforce, where one of the workers supposedly died after inhaling poisonous mushroom spores.

Allergies: N/A

Training Strategy: Start by trying to apply as a career. Regardless of whether she’s successful or not, she will then proceed to train properly whilst closely observing other tributes. During this time, she’ll also try to plant seeds of doubt in a few people’s minds to try to make them more paranoid of their allies. At some point, she’ll probably start a food fight and slip away from it as if she was never involved.

Private Training Strategy: Yewan will start by juggling a few axes at the same time just for fun. However, she’ll get bored of that and then try to place the weapons in obscure hiding spots. At the end of training, she will set up a puddle of paint by the entrance for the next tribute to slip on. Yewan isn’t aiming for any score in particular.

Bloodbath Strategy: Regardless of who she’s aligned with (if anyone), she will try to grab the closest axe or warhammer to her. Afterwards, she will try to take out a pair of the stronger tributes. If she's allied with the careers, she'll help out as normal to stay on their good side.

Games Strategy: If she is a part of the careers, Yewan will put on a mask of loyalty. She'll follow instructions from the leader, preferring to guard the Cornucopia as opposed to hunting. Though she'll do her best to guard, she'll probably get distracted with playing tic-tac-toe or something stupid. However, within the alliance she'll also try to spread distrust by hiding weapons, lying about one of her allies hating another, maybe even creating a murder mystery within the alliance.

If she isn't part of the careers, Yewan is unlikely to take the games seriously until the finale. As the days pass, she’ll probably continue to cause mischief and try to bemuse the other tributes by messing around with the environment. After all, if she’s going to die soon then why not reclaim her childhood? Along with this, if she is behaving as a double agent she will report to her allies/trucers and tell them all she’s learnt. If she encounters other tributes, she’ll just have a chat with them and spread more of what she’s learnt (unless they try to attack her. If there’s a trio or larger, she’ll run away. If there’s a pair, she’ll fight back.)

Alliance: Could go anywhere. She’ll start by trying to prove herself to the careers. If not accepted, she’ll act as a double-agent for as many of the other alliances and loners as possible.

Token: A wooden comb. She's got to keep her fringe fluffy somehow.

Sexuality: Aromantic Asexual

Showmance: No

Other quirks:


 * In her sleep, she ends up acting out her dreams physically.

Family/Associates: Birl Felling (Father), Dryad Felling (Mother), Camora Felling (Younger sister, age 10), Princess (Pet tarantula)

Backstory
TBA

Backstory Summary

 * Born to Birl (A lumberjack) and Dryad (An assistant for the mayor of District 7).
 * Since her parents were always busy working or sleeping, she often had to fend for herself during school runs. Even when they had days off, their focus was on each other rather than Yewan. As a result, she felt neglected and unwanted.
 * When Yewan was 8, Camora was born. At first Yewan was hopeful that this meant she could talk to Dryad, but she only paid attention to Camora until she was old enough to be fed solids. Afterwards, she returned to work and left Yewan to babysit her sister. Despite the attention going to Camora, Yewan wasn’t resentful towards her as she knew that her parents were to blame.
 * In order to get her parents to pay attention to her and Camora, Yewan would pull off small acts of mischief, indifferent to being caught in the act. However, her parents were never home to discipline her.
 * At age 10 Yewan was encouraged to get an apprenticeship. She wanted to work with her father, but Birl refused to tell her where he worked. Apparently nepotism was taken seriously there. Frustrated, Yewan tried to guess his workplace and picked it as her work spot. Her guess was wrong.
 * At age 12, she had an unfortunate run-in with timber wolves whilst working and babysitting simultaneously. Whilst the wolves tried to pick off Camora, Yewan fiercely fended them off. The experience left her distraught.
 * Though she tried to tell her parents about her ordeal, they slammed the bedroom door in her face and went to sleep. They didn’t seem to react when Yewan screamed that she needed them.


 * Still wanting her parents’ attention, Yewan pulled off bigger stunts and pranks. pulled off more daring pranks and stunts. Her personal favourite was hosting a mini birthday party for the Peacekeepers at the Peacekeeper HQ. Not only were they unimpressed with her efforts, but none of them were even born that day! Nonetheless, it became a yearly tradition for Yewan as they at least gave her some attention.


 * Other examples of her antics include:


 * Doing acrobatics on top of a slanted roof (Led to her breaking her arm. Her parents didn’t care or notice.)
 * Leaving diaries in random spots detailing encounters with various monsters (In hindsight, it would have made for a killer hunger games mutt. At least in her mind. It also created panic within her town and other surrounding settlements so that's fun.)
 * Dug pitfalls in random spots (At one point her boss fell in one. Oops?)
 * Released a horde of garter snakes in her town as part of her ‘Snakes are Friends’ campaign. (Something tells her it was unsuccessful. Maybe the screaming.)
 * Capturing and keeping a pet tarantula called Princess in her room without an enclosure (Somehow still alive and happily feeding on earthworms. Good on you Princess)


 * Despite all her antics (and occasionally dragging Camora into them), her parents didn’t intervene or pay Yewan any attention.


 * On the day of the reaping, Yewan had to go by herself as her parents were busy and Camora was at a sleepover with one of her friends. As a result, Yewan got up early to undergo a couple more pranks. All her prank items for the morning were put inside a small basket. She underwent a couple of these pranks before arriving at the reaping square, wanting it to be over with quickly.
 * When her name got called out, she was a little taken aback at first. However, she made her way up to the stage putting on a nonchalant act. During the announcement of the male tribute, she was messing around with catching and twirling the basket.
 * After the reaping, Camora was her first visitor. She had to attend because her friend’s brother had been eligible to be reaped. Yewan promised her that she would try her hardest to get back. Then she handed her the basket for safekeeping.
 * Dryad also visited her. This interaction was not so pleasant, with Yewan passive-aggressively mentioning that this was their first time talking in years. Though Dryad tried to justify herself, Yewan had none of it and declared that if she won, only Camora would be allowed to stay in the house.

Inspiration
There wasn't any inspiration for Yewan: I just felt like making a chaotic tribute.

Trivia

 * Yewan is a modified version of yew, whilst Felling is a type of axe.
 * Birling is taken from the logrolling sport of the same name.
 * Dryad is a type of tree nymph in Greek mythology.
 * Camora is taken from a sycamore tree.