Thistle Wisteria

Basic Info
She is the female tribute from 7, she is the district partner of Khair Ochre. She is finished.

Information
Name: Thistle Wisteria

Age: 15

District: 7

Gender: Female

Weapons: Natural weapons, such as poisonous plants and animals.

Strengths: She is very intune with nature, knows all about plants and different animals. She is also very quick and nimble, and can move quickly and accurately, being good at gymnastics.

Weaknesses: She doesnt like being around strange people, and she isnt that strong or that good a swimmer. She prefers to stay out of trouble, and if is faced with a confrontation will cower back and try to hide.

Fears: Xenophobia

Token: A small thistle necklace.

Allies: None

Backstory: When she was a child her parents were killed in a forest fire and she was raised by a lovely young couple who lived in the forest. They let her run free in the forest, and she grew to love nature. She knew all there was to know about the plants and the animals of the forest. When she was 8 she started wandering deep, out of sight of the small house and one day she found to fence. It was guarded so she slipped under it to find an arena. It was like a giant globe that she could see into, but they couldnt see out of. She sat and watched it, but nothing happened until a small boy, 12 year old, walk passed in the arena. She placed her hand on the wall and somehow he saw it. And tried to place his hand on it aswell but was electrocuted, and killed. She was horrified and fleed home. 7 years later she was reaped, having lived the rest of her life safely.

Personality: She is quiet and spends a lot of time with nature, she hardly speaks to others and is very smart and intuitive. Thistle is kind and loves to help others, and hates to see other in pain, no matter who it is. Friend or foe.

Height: 6'1

Bloodbath Strategy: She will sneak in, and grab some supplies but no weapons, then get out as fast as she can and grabbing some stuff as she runs.

Games Strategy: Use her knowledge of plants to feed her, while making traps to defend her camp. Though she will keep moving through the arena, picking off tributes.

Interview Angle: Sly, shy and intelligent