Pyro Vuldren

Basic Info
He is the male tribute from 12, he is district partner of Melanoi Jet. He is finished.

Information
Name: Pyro Vuldren

Age: 12

District: 12

Gender: Male

Weapons: Dagger and Knife

Strengths: He worked deep in the mines, despite his age, and began to get better eyesight as it was always so dark. He can also survive in high temperatures, much higher than a normal kid

Weaknesses: He is terrified of water and can only drink when he is super thirsty. Which may actually be an advantage, as he is used to long periods with no water, but may be risky as it could mean he may not be up to fighting.

Fears: Aquaphobia

Token: A small fire symbol on a piece of string.

Allies: Anyone that will have him, that is very few.

Backstory: He likedD istrict 12, he always felt safe and sound. He went to school and lived a happy life despite living in the Seam. He thought his parents had some amazing job which got so much money, it wasnt until he was pulled out of class and told both his parents were being executed. He ran home to find his family there, packing bags. Him, his parents and his 2 brothers ran to the fence and started to cross. He was about to get over when the Peacekeepers found them. He shared one last look with his parents as they fled into the forest. Leaving him all alone. The Peacekeepers took him to prison then gave him to options. Either instant execution or enter the games, and have a chance of coming home alive. Giving him freedom and the rest of his family if they were caught. He chose the second and volunteered at his very first reaping.

Personality: He is quiet and due to him spending his time in the mines he doesnt know how to communicate with people. He is also quite innocent, and really does not know what to do when forced into the eye of people does not know.

Height: 5'1

Bloodbath Strategy: He will go join his allies, and do what they are doing. And if he is solo he will just run straight away, and try and find a source of water to follow.

Games Strategy: He will do what his allies do, and if he is alone he will spend his days moving through the arena, keeping high on supplies, but not spending too long in one place.

Interview Angle: Blocked, shy and broken off