Zornes Regent

Basic Info
He is the male tribute from 3, he is the district partner of Axelle Voltes. He is finished.

Information
Name: Zornes "Zor" Regent

Age: 13

District: 3

Gender: Male

Weapons: Club and Hammer

Strengths: Unlike most people for District 3 he is physically pretty strong, and has a great swing. And can use heavier weapons well, but he is also very smart, but also pretty strategic.

Weaknesses: Zornes is an absoloutely terrible runner, due to his abismal stanima, meaning he cannot sprint or do long distance running. He is also a crap swimmer for the same reasons, and cannot climb things to save his life.

Fears: Eremophobia

Token: A small wool bag of nuts and bolts

Allies: A group of non-Careers

Backstory: Zornes did not originally live in District 3, he was actually born and raised in District 6, with his parents and his twin sister, in a nice quaint house near the centre of the district. Her parents were not poor, but they also were not that rich. But Zornes and his sister Transit never really minded, they just went about their days. She was quite popular, had a lot of friends, while Zornes was the much quieter type, keeping to himself when he could, reading a lot, working in a local garage, learning how to use tools. But it was not all happy. His parents fought a lot, and it ended in divorce. His father got a job in District 3 owning a factory, and when given the choice Zornes chose to move with his father, wanting to explore technology more, while Transit stayed with her friends. They were not close, but even despite this they missed eachother so much, but they never saw eachother again. And the years went by, and Zornes was reaped.

Personality: Zornes is very intelligent, and quite geeky. Likes working with technology, and electrical things, but he also is very strategic and can work out plans quickly. But despite this he can socialize well with people, and be a strong player.

Height: 5'4

Bloodbath Strategy: When the Games begin, he will not take part in the bloodbath and will just flee at the first moment he can, heading to the highest point he can see in the arena.

Games Strategy: Zornes will spend most of his Games moving, trying to keep in the same place as little as possible, while keeping supplies up as much as he can.

Interview Angle: Intelligent, quiet and smart