Template:Containthespark's Tribute

This is the template used for all of User:Containthespark's Hunger Games tributes.

Basic Template
Name:

Gender:

District:

Age:

Weapon:

Example:
Name: Rosie Lightwood

Gender: Female

District: 7 ~ Lumber

Age: 18

Weapon: Slingshot

Detailed Template
Name:

Gender:

District:

Age:

Weapon:

Appearance:

Strengths/skills:

Weakness(es):

Personality:

Backstory/History:

Interview Angle:

Bloodbath Strategy:

Games Strategy:

Fears:

Alliance:

Example:
Name: Rosie Lightwood

Gender: Female

District: 7 ~ Lumber

Age: 18

Weapon: Slingshot

Appearance: Brown hair, pale blue eyes, tanned skin, light freckles on her cheeks

Strengths/skills: Throwing, Running (short distance), Agility

Weakness(es): Running (long distance), Accuracy

Personality: Charismatic, funny, outgoing, sly

Backstory/History: Rosie grew up with her two older brothers swinging axes and chopping trees. She had a lot of friends in school and has a likable charisma to her.

Interview Angle: Funny, sexy.

Bloodbath Strategy: Run!

Games Strategy: Find food, shelter and a good water source.

Alliance: Rosie spent the games by herself.

Fears
this can be used to add extra details about what your tribute is most afraid of, helps with Gamemakers- I know personally I prefer to know a tributes fears so I know what ticks them off *evil laughs*

Tokens
whether it be bracelets, pins or hairpieces, tokens are another way to give a detailed overview of your tribute, as well as give a bit more detail about their family and backstory

Height
I know this isn't exactly 'personality' extras, but it does give a better view of what your tribute looks like and if they tower over the others, it also helps with gamemakers to know which ones will stand out more. I personally don't use it often but it is every helpful in many respects

Weight
again, not exactly a 'personality' extra but you get the general idea, plus sometimes knowing the weight can help a Gamemaker define who is 'strong' and who is 'heavy'. There is a difference

Secondary Weapon
secondary weapons are helpful in the way that they make the tribute template look a little neater, instead of having this huge list of weapons that your tribute is capable of using

Chariot Ride Strategy
the reason why this can be good for your tribute is to give the Gamemaker an idea further about your character. Does he smile? Does he wave? Does he stare at the back of the chariot before him with a sullen look on his face? it makes the writing a lot easier

Reaction When Reaped/Volunteered
this is a good way to show whether or not your character is a coward or not, or whether or not they are just putting on a cowardice act and they will show their true colors in the arena

Reaped or Volunteered
like the others, this just gives a pretty clear view on how confident your tribute is, how eager they are to play, and also gives your tribute a bit of a boost, just sayin'

Private Training Strategy
this is seen a lot, much like the bloodbath/games strategy, and it helps give the Gamemaker a good idea of what your training score will be. I don't see it much often but when I do I basically pounce on the tribute and give them a better score (depending on what happens, of course. if their performance is a piece of fluff I'll mark it accordingly) than one who just gives me a pretty basic template

Siblings
this part of the template is sometimes seen, it gives a better backstory and helps the Gamemaker get to know your family. did your tribute volunteer to save a sibling? are they the oldest? do they have much care about their family?

Past Victors/Tributes
I see this heeeeeeeeeeeeeaps. It's pretty much just saying if you've had a family relative compete in a previous game, and whether or not they were Victorious. Sometimes I get absolute batcrap answers like "His father was a Victor and so was his mother and his uncle and his older brother and his younger sister died last year". Like woah calm down hon, give another family a chance to compete