Caesar Sharpclaw

Please do not use this tribute without my permission. Thank you :3

Name: Caeser Sharpclaw

Age: 15

Alliance: Careers, Loner or an alliance easily manipulated

District: 14

Weapons: Teeth, Claws

Gender: Male

Personality: Caesar is only half human, after a horrible accident he turned from a nice sweet boy, to half-man/ half-wolf mutt. He is reckless and has no sense of self- preservation and the wolf half of his brain is always urging him to kill, kill, kill. He is VERY untrustworthy and will most likely end up "accidently" killing his allies. Even worse, he is very smart and can make traps that lets people die a gruesome death very well. He has a cruel sense of humor that usually involves people being tortured to death. He can run an 4 legs as well as 2.

Appearance- Eyes are red. ears are wolfish, hair is wild and  gray, 3 inch claws instead of fingernails, razor sharp teeth, huge scar down the side of his face.

Backstory:

Strengths: He can swim well (like a wolf), he is ferocious and bloodthirsty (like a wolf), he can run ver fast for a long time (like a wolf), he is very intelligent (Like the human he once was), stronger than most tributes he goes up against. Also, Ceasar is always on alert and is impossible to take by surprise. (He hasn't slept a minute since the accident either)

Weaknesses: Ceaser has no sense of self-preservation, if a tribute charges into a burning forest Caesar will be right behind him/her, most likely dying in the flames after he completes his kill. Other than that, Ceaser is really bad at climbing. (Actually, he can't climb at all.)

Bloodbath Strategy: Rip out the throat of the person next to him, and then charge into the middle, grab a backpack and charge out, not fighting anyone unless he is attacked.

Training Strategy: Scare as many tributes as he can with his looks and personality.

Caesar will be Reaped, he will go without protest, he will face the crowd and say "If I come back, I will kill all of you, District 14 will become a ghost town" and then he'll let the Peacekeepers take him away.