Magdalene Pastle

Magdalene 'Mag' Pastle is a tribute made by Cait. Please do not use her without permission.

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Name: Magdalene 'Mag' Pastle

District: 3

Gender: Female

Age: 15

Personality: Mag is a bold, rebellious young woman who is very strong-willed. She stops at nothing to accomplish her ambitions and goals, even if it requires major sacrifices. Despite this her confidence tells her to go on, meaning she will take big risks. Often considered courageous, she will stand up to friends and foes alike in order to get her point across. She is highly cunning in her plans, often able to deceive people or even pretend she has nothing in mind. Though she works well in a team and cares for those she trusts, she can be a bit selfish at times.

Height: 5’5

Appearance: It’s safe to say that Mag is purely ravishing. Her skin is lightly tanned, with no blemishes in sight. Her eyes are olive green and look friendly. The most obvious thing about her is her curly hair. Every inch of it is dyed, the top of it being hot pink and lilac whilst the bottom half is cornflower blue and shamrock green.

Weapon(s): Though she has never trained with any weapons before, Mag likes the idea of using a crossbow to shoot from afar. As a back-up, she would use traps. Her experience with technology means she can construct several complex traps.

Strengths: As expected from a District 3 citizen Mag is very intellectual. She seems to have at least a small titbit of knowledge in every field, hence why her survival skills are in peak condition. Mag has semi-experienced it before. Her final main strength is swimming: She may not have swum before, but when she tries it in training she seems to find it quite easy.

Weaknesses: Mag is physically weak as she never needed to rely on her brawn power before. She’s also quite slow when it comes to running, a disadvantage further made worse by her own clumsiness.

Fears: Mag’s number one fear is heights, due to her near-death experience on the edge of a cliff. It is not much the falling part that counts, as she knows that she’s more than likely to die and will thus escape her living nightmare. She also sees it as the distant growing smaller, calming her down once she’s closer to the ground. Her other main fear is of being ambushed. That tactic was the reason why she didn’t put up much of a fight when the men grabbed her and she wants to be prepared for anything and everything.

Training Strategy: To start off with, Mag will train at survival stations that she doesn’t have a grasp on like swimming, as well as developing her knowledge in other areas. Her main focus will be to train at a weapon station where she can actually hold a weapon, probably with crossbows.

Private Training Strategy: Mag knows she’s not the biggest threat, so she will aim for a low score to cover up her skills. Basically, she will create a few shelters in the time followed by some plant knowledge. She won’t do anything spectacular to end it: All she will do is walk out without uttering a single word.

Interview Angle: Mag will try to hide her rebellious side, but she will still answer each question self-assuredly. Though she admits she isn’t the biggest threat, she will say ''that ‘Even a tiny parasite can be enough to bring down a feisty lion Never overlook what may seem so insignificant, as it could be the last thing on your mind. Ever.’''

Bloodbath Strategy: Mag will stay out of the action and wait around the perimeter until her allies collect some items. Once they have their supplies, she will run out of the bloodbath with them. However if somebody spots her, she will try to run away as fast as she can.

Games Strategy: If she managed to get away with her allies at the start, Mag will suggest plans for them in order to eliminate the rest of the competition. She will try to do most of the work since all she did in the bloodbath was wander outside of the main area. But if she had to flee without her allies, she would try to hide and find them at the same time without drawing attention to herself.

Alliance: Mag will ally with Meg or if they’re not in the same games, a small alliance of 3-4 people.

Token: A black choker.

Backstory
TBA

Song Inspiration
'Sudden Life' By Rise Against

Trivia

 * The idea for Magdalene was made after Aria wanted to make the droid of one of my future tributes, Ingrid Silverthorn. But because I had 'Plans' for her, it was not possible. To compensate, we came up with the idea of Mag just so that she can make a droid version of a tribute.


 * She is my and Aria's 3rd tribute pair.