Beckett Camden

Basic Info
He is the male tribute from 13, he is the district partner of Jone Depaul. He is finished.

Information
Name: Beckett Camden

Age: 15

District: 13

Gender: Male

Weapons: Axe and Mace

Strengths: Beckett is a strong guy, he is really strong with heavy weapons. Despite this, he is also a fast runner, being really good at running strong over long distances, but also sprinting.

Weaknesses: He is usually very quiet, which means he may struggle to get sponsors. And he is terrible at swimming, and just hates actually going in the water, so will only go swimming as a last resort, even if it is the easiest option.

Fears: Thalassophobia

Token: His grey bandana

Allies: None

Backstory: Beckett was born in District 12, but it was only because his family was visiting the district due to some problems. Becketts family were very important in District 13, so they often went to other districts to consult the mayors, and other important families about shopping deals and chains. It meant as a kid Beckett spent a lot of time in other districts, and hardly any actually at his home in District 13. Most kids would have loved this, but Beckett found that he never got to talk to children his own age so was always very socially awkward, and quiet. But also quite sophisticated, due to the people he did hang around with. This travel happened constantly until he turned 12, when his family decided to settle back in District 13 due to the reaping. Beckett never needed to take any tesserae, so his family assumed he would be safe, and he was completely fine until he turned 15, and he was reaped to the shock of everyone, and had to enter the games.

Personality: He is a very quiet kid, who has never really learned how to socialize with children his own age. He has a strong mind though, and should be able to come up with quite a few plans, though his decision skills are weak.

Height: 5'11

Bloodbath Strategy: Beckett will risk himself in the bloodbath, but will go for survival things like food, drinks and a sleeping bag, over any weapons.

Games Strategy: His idea will be to keep in one place, and form a defence with natural things, and spend the game camoflauging, only moving if Gamemakers intervene.

Interview Angle: Quiet, strong and awkward