Damian Thornbush

Name: Damian Thornbush

Gender: Male

District: 12

Age: 13

Weapons: Throwing Knives, Dagger.

Strengths: Speed, Swimming, Survival Skills.

Weaknesses: Combat, Strength, won't back down from a fight even if he should. Fears: Death, Crammed Spaces.

Personality: Damian has the wonderful cheer and joy of a normal 13 year old kid. He's outspoken, doesn't really have a grip on the real world, and can often times show optimism even when all seems bleak. He loves to talk, and can even hold a conversation better than most people older than him. And while he's very young, he's smart in reading people. He'll always stick up against bullies, even when the odds are unsurmountable and stacked against him. Damian sticks up for his friends, and is loyal to the end.

Appearance: Damian is short, being only 13. Standing at a measly 5'4. He's got black hair that goes to his shoulders. And hazel eyes, with dark skin that brings out the life in them. He's a normal looking kid, not very muscular, but you can tell he runs track by the way he's in shape.

Background: Damian has what most consider to be the perfect life for someone in an outlying district. Never really struggled, and most days he has food on the table without having to hunt. When he was 9, he realized what he was gifted with that most kids weren't, speed. He took this gift from above and used it to make the track team and grow a reputation as the fastest kid on the block. People would often challenge him to races, sometimes adults even, and he NEVER lost. All this growing popularity did get him into some trouble though, as he was eating lunch one day and a group of older teens were sick and tired of people saying he was the best athlete.

They pushed him on the ground, and told him to stand up for himself like a MAN, and FIGHT. Damian, being too prideful and not wanting to back down in front of the whole school, charged the bullies. It was pretty much talked about for the rest of the year as "the beatdown on Damian." They pummeled him so hard he couldn't run as fast for 2 months.

It took until he was 12 to fully gain his speed back, but by then people noticed that he had gotten even faster! Getting older and his body maturing and getting stronger allowed him to have even faster strides, and he pretty quickly gained that popularity back. It's around this time Damian's younger sister passed away from illness, which really took a toll on him. He became pretty emotional after that and it lead to him exploring outside the district to take his mind off it. Out there he found grassy plains, and a lake. He'd spend at least 4 hours a day just running, and swimming, having fun.

When the reaping came around, Damian's mom had a nightmare that he was reaped and she ran to his room that morning to give him a hug. Damian never really worried about the Games, because he was so young! The chances of him being reaped were so low, why should he worry? Unfortunately, his mom's nightmare became a glimpse at reality. And Damian was reaped.

Interview Strategy: He'll look to show off the happiness and carefree attitude that comes with a kid. He'll let the audience know he HATES bullies, and that he won't back down from anyone or anything,

Training Strategy: He's used to throwing knives, as his grandfather would let him throw them when he would visit, so he'd look to tone in that skill. He'll also get a refresh on the plant knowledge he already knows, as well as learn about traps and snares.

Bloodbath Strategy: This kid knows one thing...he can RUN. He wants to take off as fast as he can for the nearest pack, and MAYBE throwing knives if he thinks he can make it, and then get the hell out of dodge. He wants to AVOID other tributes this early in the games, so anyone who challenges him he'll try to escape by any means necessary.

Games Strategy: Survive with his alliance! All he cares about early on is keeping himself and his allies alive. Once he's had time to adjust, he'll try and steal from the cornucopia once the numbers dwindle down. He knows his best shot is throwing knives, so he'll use his allies as a distraction, while he runs in and grabs what they need.

Alliance: Group of trustworthy allies, if not then loner.

Token: Shoelaces he wore to win his first ever track meet.